[ Guilds ]
- A new guild leveling system has been introduced.
- Guild experience is now increased through zeny donations and turning in specific items.
- As the guild levels up, passive bonuses for all guild members and access to a global guild dungeon are unlocked.
- Tax settings have been hidden in the guild interface.
- Due to the introduction of the new leveling system, all guilds have had their level, experience, and skills reset.
- More details about guild leveling: WIKIWiki: Guild Leveling↗
[ Client ]
- The hotkey interface position is now saved when exiting the game.
- Fixed an issue where, when switching to another window with the autoclicker mode (/turbo) active, button inputs could be sent to the system (outside the application).
- Removed the restriction on interacting with NPCs when the character is in a non-standard animation (e.g., after using scrolls).
- Fixed the client profanity filter; it now reacts to everything.
- Improved rendering stability in the DX9 branch.
[ Memory Campfire ]
- Fixed an issue where the dialog window could freeze when opening the total bonus interface of the Memory Campfire.
- Fixed an issue with displaying the % SP Consumption bonus, which previously showed a positive value.
- Fixed the card collection block.
[ Adventurer's Backpack ]
- Hunting quests for the Adventurer's Backpack are now issued as regular quests and are visible in the interface. During the tutorial, the first quest to obtain a level 2 backpack is given; afterwards, when upgrading the backpack, quests automatically change to the next level's quests. Additionally, the quest journal now displays the loot required to upgrade the backpack.
- Due to the transition to the quest system, progress for hunting block quests now changes not only when hunting monsters solo, but also in a party.
- To obtain the 12th backpack level, the number of Orc Baby (1686) required to be defeated has been reduced from 60 to 5.
[ Build Change ]
- The quest for unlocking build switching has been rewritten, and errors in the build change mechanics have been fixed.
- To unlock the mechanic on an account, the following items are now required: 5.000.000z, 250 x
Newstyle Coin, 100 x
Vote Coin, 50 x
Stone Shard, 50 x
Armor Shard, 50 x
Weapon Shard. - For subsequent unlocking of the function on another character, only 5.000.000z is required.
- Each time the build change function is unlocked, the character receives 1 x
Reset Stone and 1 x
Neuralizer.
[ Items ]
[ Quests ]
- The system of monster markers that are targets of hunting quests has been improved: (1) when a quest is accepted, if there are nearby monsters that are the target, a marker is automatically placed on the monster; (2) when the hunting quest for that target is completed, the marker is automatically removed from the monster.
- The quest for obtaining quest skills has been rewritten; the dialogue is now more stable and clearer, is accompanied by an entry in the quest journal, and unlocks the corresponding achievement upon completion.
- Access to the voidshot quest becomes available after completing the tutorial.
[ Achievements ]
[ Bonus Calendar ]
- Now, on the 13th and 27th of each month, instead of an open dungeon day for non-existent dungeons, the bonus “Monster Hunting” is applied (+20% damage to boss monsters / +20% defense against boss monsters).
[ Commands ]
- The @myrates command has been updated - chances are now displayed based on the current server settings, and drop chances are separated into item drops, card drops, and MVP card drops.
[ Prontera ]
- Snow has fallen in Prontera and a reconstruction has taken place: many NPCs have changed their positions, but navigation, corresponding signboards, and the starting tutorial quest (if not yet completed) will help you get oriented.
[ Discord ]
- The Discord server structure has been changed.
- The language is now selected through a separate interface upon first entering the server.
- You can change the language in the 'Channels & Roles' section at the top of the server.
[ Miscellaneous ]
- Voting rewards are no longer sent in separate mails for each vote. One mail is sent per vote, and each subsequent vote increases the reward in it.
- Card drop notifications have been restored; the drop chance shown in the notification is now displayed based on the current server settings.
- Fixed an issue in the tutorial where, due to insufficient inventory space, it was possible to not receive the backpack skin and become stuck.
- Fixed descriptions of some items.
- Some notifications have been disabled.
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